Bryce abstract. It is the third render of a scene. However, it started with 9 balls and 4 lights (render at DAZ Bryce forums 'show us your renders' thread. Then I changed the position of the camera for a second render (at Renderosity) and now I changed 8 of the nine balls into torusses (tori?). I also modified the texture to include some anisotropy, but I don't think you really see that in this case. And I again repositioned the camera (or actually: rotated everything relative to the camera). The one ball that remained is the reflective outside of my world (camera and lights are inside). Bryce 7.1 pro.
Hope you like it!